Tag Archives: Nintendo

What can you do with 45nm SOI? A lot, it turns out

Cadence just published a story about working with IBM on developing advanced Spice-level simulation models for IBM’s advanced SOI (silicon on insulator) IC processes to achieve better correlation between the circuit simulation results and the actual silicon. Now you only … Continue reading


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Super Nintendo video game emulator highlights important emulation facets for EDA

An article just published by ARS Technica’s Gaming Editor Ben Kuchera on video game emulation seems an unlikely source for EDA emulation advice, but the long and detailed article is a textbook study in why accurate emulation is so important … Continue reading

Posted in Apps, EDA360, Firmware, System Realization | Tagged , , | Leave a comment