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Recent Posts
- A head-to-head comparison of the ARM Cortex-M4 and –M0 processor cores by Jack Ganssle
- Friday Video: SoC in tiny 500mg backpack transforms cockroach into radio-controlled exploration vehicle
- Friday Video: A different kind of fab with some very, very cool machines
- Friday Video: Get the latest skinny on the IPC-2581 open interchange standard for PCB design
- Smartphones: Where PCIe has not gone before—but will. Sooner rather than later.
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Top Posts
- A head-to-head comparison of the ARM Cortex-M4 and –M0 processor cores by Jack Ganssle
- Download a free PDF of the Mixed-signal Methodology Guide, Chapter 1: Design Trends and Challenges
- After Silicon, SoC, and System Realization comes Dynasty Realization
- 3D Thursday: Micron to present Hybrid Memory Cube status at EDPS in Monterey, April 6—there’s a lot of news
- 3D Thursday: Intel and FinFETs (Tri-Gate transistors)—a different kind of 3D
- Ingenious architectural features allow ST to extract maximum performance from new microcontroller family based on ARM Cortex-M4. Cost: less than 6 bucks in 1000s
- 3D Thursday: How Xilinx developed a 2.5D strategy for making the world’s largest FPGA and what the company might do next with the technology
- Friday Video: How many hardware/software integration lessons can you absorb in 34 minutes?
- Is the Common Platform Alliance a credible competitor to TSMC?
- Memory to processors: “Without me, you’re nothing.” DDR4 is on the way.
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Tag Archives: Xbox
Friday Video: Star Wars Edition of Microsoft Xbox 360 proves plastic part of System Realization
Coming this holiday season is the Star Wars edition of the Microsoft Xbox 360. The game unit is styled to resemble the droid R2D2 and the hand controller is plated in gold and silver to remind you of C3P0. Other … Continue reading
Posted in EDA360, System Realization, Uncategorized
Tagged C-3PO, Kinect, Lucasfilm, Microsoft, R2-D2, Xbox, Xbox 360
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Avatar Kinect takes gesture-recognition apps to a new level with more to come
“In-Game” at msnbc.com has just published a short video review by Todd Kenreck (see below) of the new Microsoft Avatar Kinect, a sort of social media and communications app that makes good use of the Microsoft Kinect’s tracking features to … Continue reading
Posted in Apps, EDA360, System Realization
Tagged Gesture recognition, Kinect, Microsoft, Video game, Xbox, Xbox Live
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Apps and gestures on tablets and smartphones: If I can see you shake your booty, what is it you expect me to do about it?
Rick Merritt in EEtimes reports today that Qualcomm has just acquired some of the assets of gesture-recognition pioneer GestureTek and plans to insert that technology into future Snapdragon SoCs targeting smartphones, tablets, and consumer devices. Qualcomm’s Snapdragon SoCs are based … Continue reading
Posted in Apps, EDA360, System Realization
Tagged ARM Cortex-A8, Gesture recognition, GestureTek, Kinect, Microsoft, Qualcomm, Xbox
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Friday Video (Double Xbox Bonus): Scary Kinect apps in your future
Shortly after posting the video about the Kinect: Star Wars app for Xbox, I found this Microsoft video about planned future developments to take Xbox and Kinect more deeply into the world of ads (and revenue generation for Microsoft). Yet … Continue reading